Procedurally generated City

The following project content was created using Esri CityEngine 2019.0, using a Siena, Italy street layout and Standard City template for elements to form the mapped geometry and materials. Project was made present in Grand Theft Auto V, running on Rockstar’s Advanced Game Engine, with the help of additional Autodesk 3ds Max plugins GIMS IV, GIMS Evo, standalone applications OpenIV and OpenMapTools.

Utilized software:

  • Adobe Photoshop
  • Autodesk 3ds Max
  • Esri CityEngine
  • Rockstar Advanced Game Engine